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Types of Speed

Speed is how fast a character is able to move, there are 4 main types of speed which are the following:

  • Battle/Combat speed: The speed at which a being can fight. It is a common trope in anime/manga that travel (specially running) speed and combat speed greatly vary.
  • Reaction speed: The speed at which a character can react (aka reflexes). This usually only grants a short movement upon reaction, several movements at the same speed switch it to battle speed. Say character A shoots at character B with a gun and character B dodges the bullet shot. That's their reaction speed. Keep in mind, sometimes a person aim dodges and it's not as good of a feat. For example let's say character A uses a minigun on character B, but the minigun takes a second or two to charge up and Character B see's this. If Character B dodges it's considered aim dodging since he/she knew the attack was going to happen. Reaction speed is reacting to an attack that is happening. The reaction speed of a character also tends to be its highest speed.
  • Attack speed: The speed at which an attack moves, for example, X character is hypersonic, but he can do an attack that is a natural beam of light, the speed for the attack is different from the speed of the user, hence the attack would be lightspeed even if its user isn't so that would be the attacks speed. A good example of attack speed would be Killy from Blame!, himself is only superhuman, but his guns shots are easily relativistic, that would be the attack speed of his gun.
  • Travel speed: Travel speed is what is used to travel long distances, like running or flying at a consistent speed. Travel speed deserves a special noteworthy mention since travel speed feats should be taken with special delicacy since showings of this type of speed tend to be somewhat low-end and inconsistent with there actual showings in battle, as while travel speed might be a possible way to get a characters minimum speed, it usually does not determine the characters true/top speed in most cases.

There is also "Short burst speed" which is frequently exploited in fiction, although that pretty much disregards physics in nigh every way possible and in essence should just be taken as a part of combat speed.

Note 1: Unknown and Varies ratings for Speed should be assigned on the same basis like we do for Attack Potency.

Note 2: Being at the baseline of a speed tier means that the character is at the start of said speed tier. For example, a character who has exactly a speed of 260 m/s would be counted as Transonic instead of being the top of FTE.

Tiers of Speed

Denominations

The different terms used to indicate speed of a character are:

  • Mps or m/s = meters per second
  • Kmps or KM/s = kilometers per second
  • Mach = 343 meters per second x by the number next to the Mach speed
  • MHS = Massively Hypersonic
  • SoL / LS = Lightspeed
  • xSoL = Speed of Light x by the number next to the denomination
  • FTL = Faster Than Light
  • MFTL = Massively Faster Than Light
  • TransU = TransUniversal
  • TFTC = Too Fast To Classify

Categories

For simpler navigation on the wikia, articles such as character profiles will be tagged in the categories corresponding to their stats. For example, a character who is FTL+ would be tagged as FTL in categories. What exactly is a category? Here are a couple of example pictures of the category section which is shown at the lower portion of all articles:

Categories section in a page, Example from: Jotaro Kujo article
Second example, Categories section in this very article.

The List

Category/Tags Tiers Explanation Values
Sub-human speeds Stationary Anything that doesn't move or which movements are too slow to perceive such as bacterias. Self-Explanatory (0 to negligible level)
Sub-Human Above Stationary but below Human such as Ants, Snails, Turtles, Babies, etc. Anything below 2 m/s
Sub-sonic speeds Human The speed at which any normal/regular human can move. 2 – 5 m/s
High Human The speed above normal/regular humans or the speed at which Athletic humans move. 5 – 10 m/s
Peak Human The speed at which highly trained humans tend to move such as Track runners with Usain Bolt's record being approx 12.5 m/s. 10 – 15 m/s
Superhuman This level of speed is entirely beyond that of even highly trained humans and only attained by some Animals such as the Cheetah, Spur-Winged Goose, Peregrine Falcon, etc. 15 m/s up to 42 m/s
Faster Than The Eye Can See/FTE This level of speed is entirely beyond the speed at which our eyes can follow or perceive. The baseline is calculated from crossing the distance of a human step in the shortest amount of time humans can perceive, which is 1/60th of a second. 42 m/s - 260 m/s
Sonic speeds Transonic This level of speed is 80%-120% that of the Speed of Sound in Air which is 343 m/s. 260 – 412 m/s
Supersonic This level of speed, in reality, is 343 m/s, but due to that speed still being in the Transonic range, it will be taken beyond that. Most bullet timing starts here. 412 – 1031 m/s

or

Mach 1.2 to Mach 2.99

Supersonic+ Self Explanatory, this speed is above Supersonic range. Mach 3 to Mach 5
Hypersonic This level of speed is beyond Supersonic level and achieved in real life by Fighter Jets such as the North American X-15. Mach 5 to Mach 10
High Hypersonic Self Explanatory, this level of speed is above the Hypersonic range. In real life, Escape from the Earth's Orbit is in this tier with Mach 33. Mach 10 to Mach 50
High Hypersonic+ Self Explanatory, this level of speed is the higher end of the Hypersonic Spectrum. Lightning timers begin around here since lightning timing can start as low as Mach 100+, And even lower in some cases. However lightning itself ends to go over 100kmps/224,000 mph, Near Mach 300 and up tends to be a much more normal speed for lightning. Mach 50 to Mach 200
MHS speeds Massively Hypersonic This is the speed level where regular low-end lightning moves tend to be at. Mach 200 to Mach 1000
Massively Hypersonic+ Self Explanatory. Mach 1000 to Mach 8810
Relativistic speeds Sub-Relativistic This is the level of speed that enters in relation to the speed of Light and begins at 1% of Light Speed. Mach 8810 or 1% Light Speed to 4% Light Speed
Sub-Relativistic+ Self Explanatory. 4% to 10% Light Speed
Relativistic Self Explanatory. 10% Light Speed to 40% Light Speed
Relativistic+ Self Explanatory. 40% Light Speed to 99% Light Speed
Lightspeed/SoL This is the level of speed at which light moves in a vacuum and this speed can allow any individual or object to go around the Earth 7.5 times in one second. 299,792 KM/S or 186,282 Miles/S
FTL speeds FTL FTL or Faster Than Light is the speed level that is literally being faster than Light Speed. Faster than the Speed of Light up to 9.9 x Speed of Light
FTL+ Self Explanatory. 10 xSoL to 100 xSoL
FTLx Self Explanatory. 100 xSoL to 1000 xSoL
MFTL speeds MFTL Massively Faster Than Light. 1,000 xSoL to 1,000,000 xSoL
MFTL+ Self Explanatory. 1,000,000 xSoL to 1,000,000,000 xSoL
MFTLx Self Explanatory. 1,000,000,000 xSoL to 1,000,000,000,000 xSoL
TransU speeds TransUniversal This level of speed is so fast that it could cross or transit through the observable universe in short timeframes. Something moving at the lowest possible speed that classifies as TransUniversal (Trillion xSoL) would cross the entire observable universe in a bit more than a month approximately. 1,000,000,000,000 xSoL to 1,000,000,000,000,000 xSoL

or

1 Trillion to below 1 Quadrillion xSoL

TransUniversal+ Self Explanatory. 1,000,000,000,000,000 xSoL to 1,000,000,000,000,000,000 xSoL

or

1 Quadrillion to 1 Quintillion xSoL

TransUniversalx Self Explanatory. 1,000,000,000,000,000,000 xSoL to 1,000,000,000,000,000,000,000 xSoL

or

1 Quintillion to 1 Sextillion xSoL

TFTC speeds TFTC Abbreviation of "Too Fast To Classify". Due to the rarity of feats at this level it is pointless to create specific classes to rank them, thus they are determined to be a TFTC case. 1 Sextillion to 1 Septillion xSoL
TFTC+ Self Explanatory. The midpoint of the TFTC tier. 1 Septillion to 1 Decillion xSoL
TFTCx The highest point of the TFTC tier, this covers anything from 1 Decillion xSoL to any higher finite speed or anything under infinite speed. 1 Decillion xSoL to any higher finite speed or anything under infinite speed.
Infinite speeds Infinite The speed level needed to move an infinite distance in a finite period of time or moving a finite distance in zero time. Infinite or ∞
Immeasurable The level of speed that transcends linear space-time. It surpasses the "S= D/T" formula, as the elements used to determine the speed in the first place, "D/Distance/Space" and "T/Time", no longer hold any meaning. Moving in a timeless void is generally treated as just Resistance to Time Manipulation and not as an Infinite/Immeasurable speed feat unless the verse treats such feat as actually reaching such speeds. Unquantifiable/Immeasurable
Irrelevant speeds Irrelevant A form of movement which completely transcends the concept of Spatio-temporal dimensions and thus making the very concept of Speed completely irrelevant to them. This speed is applicable to any Meta Dimensional tier and above character.
Omnipresent Omnipresent This is more so a state of existence rather than raw speed, where the character exists at all times and in all places in their respective verse at once, and by virtue of that, have no need to physically move to begin with. This tier of speed is technically not speed as we know it, But can be applied as such due to its mechanics.
Nigh-Omnipresence A more limited version of this is known as "Nigh-Omnipresence" where instead of having an all-encompassing state of existence like the aforementioned one, the character is somewhat limited in the scale of their omnipresence. Such as ones that are omnipresent on the scale of a single planet or a specific area, instead of the entire verse. Note that this rating is not any slower than full Omnipresence, as this is just a state of existence rather than speed.

Tiers of Reactions

Reaction speed can be rated in two ways, except Omnipresence/Nigh-Omnipresence due of it being impossible to determine in Reactions.

  1. Using mps, with the Tiers above.
  2. Using seconds due of Reaction Time being another way to determine the reaction speed of a character.
  3. Categories are the given on the same basis of the speed tiers above.
  4. For an understanding of how the list works, check the examples given in this article.

This section will not use the first way to rate as the Tiers above already do so, but only with the second one:

Tiers Time Taken in Seconds Scientific Notations in Seconds SI Units
Stationary Inapplicable Inapplicable Inapplicable
Sub-Human Greater than 0.25 seconds > 2.5 × 10−1 > 250 Milliseconds
Human 0.25 - 0.1 seconds 2.5 × 10−1 to 1 × 10−1 250 Milliseconds to 100 Milliseconds
High Human 0.1 - 0.05 seconds 1 × 10−1 to 5 × 10- 100 Milliseconds to 50 Milliseconds
Peak Human 0.05 - 0.033 seconds 5 × 10−2 to 3.3 × 10−3 50 Milliseconds to 33 Milliseconds
Superhuman 0.033 - 0.012 seconds 3.3 × 10−2 to 1.2 × 10−2 33 Milliseconds to 12 Milliseconds
Faster Than The Eye Can See/FTE 0.012 - 0.0019 seconds 1.2 × 10−2 to 1.9 × 10−3 12 Milliseconds to 1.9 Milliseconds
Transonic 0.0019 - 0.0012 seconds 1.9 × 10−3 to 1.2 × 10−3 1.9 Milliseconds to 1.2 Milliseconds
Supersonic 0.0012 - 0.00048 seconds 1.2 × 10−3 to 4.8 × 10−4 1.2 Milliseconds to 480 Microseconds
Supersonic+ 0.00048 - 0.00029 seconds 4.8 × 10−4 to 2.9 × 10−4 480 Milliseconds to 290 Microseconds
Hypersonic 0.00029 - 0.00015 seconds 2.9 × 10−4 to 1.5 × 10−4 290 Microseconds to 150 Microseconds
High Hypersonic 0.00015 - 0.000029 seconds 1.5 × 10−4 to 2.9 x 10−5 150 Microseconds to 29 Microseconds
High Hypersonic+ 0.000029 - 0.0000073 seconds 2.9 × 10−5 to 7.3 x 10−6 29 Microseconds to 7.3 Microseconds
Massively Hypersonic 0.0000073 - 0.0000015 seconds 7.3 × 10−6 to 1.5 x 10−6 7.3 Microseconds to 1.5 Microseconds
Massively Hypersonic+ 0.0000015 - 0.00000016 seconds 1.5 × 10−6 to 1.6 x 10−7 1.5 Microseconds to 160 Nanoseconds
Sub-Relativistic 0.00000016 - 0.000000042 seconds 1.6 × 10−7 to 4.2 x 10−8 160 Nanoseconds to 42 Nanoseconds
Sub-Relativistic+ 0.000000042 - 0.000000017 seconds 4.2 × 10−8 to 1.7 x 10−8 42 Nanoseconds to 17 Nanoseconds
Relativistic 0.000000017 - 0.0000000042 seconds 1.7 × 10−8 to 4.2 x 10−9 17 Nanoseconds to 4.2 Nanoseconds
Relativistic+ 0.0000000042 - 0.00000000169 seconds 4.2 x 10−9 to 1.69 x 10−9 4.2 Nanoseconds to 1.69 Nanoseconds
Lightspeed/SoL 0.0000000017 seconds 1.7 x 10−9 1.7 Nanoseconds
FTL Lower than 0.0000000017 - 0.00000000017 seconds < 1.7 × 10−9 to 1.7 x 10−10 < 1.7 Nanoseconds to 170 Picoseconds
FTL+ 0.00000000017 - 0.000000000017 seconds 1.7 x 10−10 to 1.7 x 10−11 170 Picoseconds to 17 Picoseconds
FTLx 0.000000000017 - 0.0000000000017 seconds 1.7 × 10−11 to 1.7 x 10−12 17 Picoseconds to 1.7 Picoseconds
MFTL 0.0000000000017 - 0.0000000000000017 seconds 1.7 × 10−12 to 1.7 x 10−15 1.7 Picoseconds to 1.7 Femtoseconds
MFTL+ 0.0000000000000017 - 0.0000000000000000017 seconds 1.7 × 10−15 to 1.7 x 10−18 1.7 Femtoseconds to 1.7 Attoseconds
MFTLx 0.0000000000000000017 - 0.0000000000000000000017 seconds 1.7 × 10−18 to 1.7 x 10−21 1.7 Attoseconds to 1.7 Zeptoseconds
TransUniversal 0.0000000000000000000017 - 0.0000000000000000000000017 seconds 1.7 × 10−21 to 1.7 x 10−24 1.7 Zeptoseconds to 1.7 Yoctoseconds
TransUniversal+ 0.0000000000000000000000017 - 0.0000000000000000000000000017 seconds 1.7 × 10−24 to 1.7 x 10−27 1.7 Yoctoseconds to 0.0017 Yoctoseconds
TransUniversalx 0.0000000000000000000000000017 - 0.0000000000000000000000000000017 seconds 1.7 × 10−27 to 1.7 x 10−30 0.0017 Yoctoseconds to 0.0000017 Yoctoseconds
TFTC 0.0000000000000000000000000000017 - 0.0000000000000000000000000000000017 seconds 1.7 × 10−30 to 1.7 x 10−33 0.0000017 Yoctoseconds to 0.000000005 Yoctoseconds
TFTC+ 0.0000000000000000000000000000000017 - 0.0000000000000000000000000000000000000000017 seconds 1.7 × 10−33 to 1.7 x 10−42 0.0000000017 Yoctoseconds to 31.53 Planck Time
TFTCx 0.0000000000000000000000000000000000000000017 - Any lower yet higher than 0 amount of seconds 1.7 × 10−42 to any lower number which is still greater than 0 31.53 Planck Time to any lower number which is still greater than 0
Infinite 0 seconds 0 0
Immeasurable Immeasurable
Irrelevant Irrelevant
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